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Epicmafia games
Epicmafia games








epicmafia games

…Tch, to be honest, you’re better off just killing him if you know his identity. I’m no fucking bug expert, so I can’t be sure - but if the roleblock explanations above don’t hold any water, I’d suggest you report the game in the Bug Reports section of the epicmafia forums and get them to take a look. It’s possible that the turncoat failing to be converted (as opposed to being killed) is taken as a total no-action and everyone who acted on him has their visit nullified or there’s a bug with surgeon that comes into play when a second protective role picks the same target (ie: the second role (in this case, quack) is treated as the protector and the surgeon is ignored). Both surgeon and turncoat are relatively new roles that are uncommon in competitive, so they probably haven’t been extensively bug-tested yet. If none of these explanations make any sense in context, then the only option left is a fault in epicmafia’s coding - unsurprisingly enough. So I’d check up on everyone’s actions.Īlso, if you had multiple penguins in play there may have been a universal roleblock at work too (thanks to them breeding), or it’s possible that a target (the turncoat) was jailed or unable to be visited for any reason (ie: keymaker). Remember that even if the surgeon was roleblocked, the kill still wouldn’t have gone through thanks (or no thanks, as I’m sure the mafia would say, ha!) to the quack. It’s possible that the tailor and the quack were roleblocked or (probably more likely), the surgeon was roleblocked. It’s a common misconception in the mafia world that it does, but it’s not the case - orc won’t ever take the brunt of any visit effects (such as a surgeon’s kill), so that clears that up.Īs for the others, the most likely explanation is a roleblock on somebody’s end. A’ight, feh, there’s a few possible explanations here, can’t be sure which it is but I’ll list them:įirstly, Orc’s action doesn’t count as a visit.

EPICMAFIA GAMES DRIVER

So unless you’ve got absolutely zero doubts about the bread distribution (remember, you have to take into account roles like thief and driver - bread might not have gone where you planned for it to go), I wouldn’t recommend it.Īs for the losing vs no one wins debate, then no, everyone losing isn’t better than you losing by yourself because guess what shithead - you still lose! If you’re in a futile situation where you absolutely can’t win, you’re not throwing by failing to prevent everyone else from winning, because gamethrowing requires a win-condition in the first place (something you no longer have), but you’re not throwing if you do try and push the other team to a loss (I admit I have done it sometimes, it’s fun, ha).īasically? It’s up to you if you want to be a dick or not. The problem is that you’d have to be absolutely certain of a lot of fucking variables, and that’d be…difficult to achieve, to say the least.

epicmafia games

…Alright, to answer your first question, I suppose that if you can somehow make certain that all bread is in the hands of the town and the mafia can’t outnumber you in the time it takes the famine to kick in, then yes, it’d be strategically viable to kill off the baker and guarantee a town win by attrition.










Epicmafia games